Discovery Education Speakers Bureau

Supporting the most effective use of technology in classrooms and schools

Hall Davidson

The iPod as MegaVCR: Media Libraries in Your Pocket

Move megadoses of media into the video iPod. Free and fee curriculum media downloads work seamlessly in iPods. Store and display student media projects, PowerPoints, video podcasts, animations, and PhotoStories! Create scavenger hunts, curriculum contact lists, . A media library in your pocket, including photos, audiobooks, tours and field trips, and your own imagination. Play iPods through mounted TVs or projectors for easy media access! The basics of how and wow!

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Great Needles in Huge Haystacks: A Bridge to Multimedia & Media Resources on the Net

The KitZu Project teachers built multimedia resource kits by scouring the web's vast archives (so you wouldn't have to)-but what resources did they use? Gather lists of links to copyright friendly images, music, sounds, and videos. Learn to find and download a hard drive's worth of material from museums, government sites, and teacher-created archives.

Media Tools for Digital Stories: Mashing up Web 2.0 with Old School

Storytelling and media making come together with tools for planning, executing, and evaluating your project. Free and simple tools build projects and magical effects combine with traditional planning to engage students as never before. Adapt to any curriculum or grade level.  Let them build it and they will come.

The Mouse of Babes: The Winners of the California Student Media & Multimedia Festival Winners

The nation's oldest student festival collects media projects that tap deeply into student passions. Matching curriculum goals with technology tools taps this passion and their inner attitudes and enthusiasms motivate mastery. Watch examples from student work kindergarten through high school exhibiting humor, imagination, and expertise. Learn strategies to replicate these projects in your classroom.

Building Digital Media Projects in Every Classroom

Nothing moves from simple to complex better than video. Learn a classroom asset management process that allows students to build video (or multimedia) subject-area projects using "kits" ---web-based and preassembled with graphics, music, and video. Begin with sheltered, curriculum-based resources, both free and fee. Use free, dead-simple software to engage students through content creation. Not only does this build necessary skills like collaboration, mastery, and innovation, it taps deeper learning.  This is a great strategy for technology reluctant teachers.  No camcorders required! From this "scaffold", depth will follow.

The Nuts and Bolts of Digital Video

More resources are available to support curricula than at any time in history. Putting them together into meaningful form is an exciting challenge. This overview demonstration for educators explores the hardware, software, and processes for content integration. Explore classroom friendly and economical educational applications that integrate digital video, graphics, writing, and music. A sampling of great student works blended with a nuts-and-bolts how-to session.

Staggeringly Good Things Mixing Google Earth and Media (Parts I & II)

Part I - Tools to use tomorrow! Make the real terrain of the earth an interactive tool. Curriculum examples wait for you on the web. Unlock near-magical layers with the click of a mouse.  Find content and media created in their own geography!  From the Internet or your own hard drive, use media resources to create fantastic trips through neighborhoods, history, science or literature.  Insert student images into the landscape. Download placemarks and projects from other schools or agencies.  Use the Ruler Tool to measure and compare.  Create shareable projects. Use layers to track trends, patterns, in unsuspected ways. Cost of Google Earth: Free!

Part II - Beyond the basics. Go to the next level with Google Earth: building projects with image overlays and placemarks. Embed the landscape with videos, images, sounds, podcasts, and live webcams from around the world. Students can create description boxes with pictures, sound links, and embedded video. Have graphics float about the earth! Let students build flying tours along historical routes with markers and media. Projects go deep by putting books, history, or imaginative journeys onto their actual environment Learn how cut and pasting takes the mystery out of HTML and opens a new world to engage students. Cost of Google Earth: Free! 

NECC Resource Links

Where the Digital Heart is: Human Technology

For only a sliver of time in human culture has learning meant decoding the written word. Learning means assimilating information in a way that matches our wiring: responding to the terabits of information in motion and sound. Technology brings education access to the transformative visual tools of an image-based society--- a move closer to the way we truly learn. Follow with a veteran the 30-year path of projects from film to Internet2. Learn what this technology means for your school and what a commitment to simple truths can mean to education.

Thinking Big as the World Gets Small

The cameras in their cell phones make them citizen journalists. The web is their personal library and media center. Social networks give them enormous group expertise.  They communicate in real time with the ends of the earth. But can they convince their teachers to let them learn at school with help from such powerful tools? Beyond the "wow," technology provides nearly limitless potential for connectivity and education. See examples of how today's technologies can (and should) engage and teach a new generation of students.

Where the Digital Heart is: Human Technology

For only a sliver of time in human culture has learning meant decoding the written word. Learning means assimilating information in a way that matches our wiring: responding to the terabits of information in motion and sound. Technology brings education access to the transformative visual tools of an image-based society--- a move closer to the way we truly learn. Follow with a veteran the 30-year path of projects from film to Internet2. Learn what this technology means for your school and what a commitment to simple truths can mean to education.


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